Nov 07, 2006, 01:03 PM // 13:03
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#2
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Desert Nomad
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Two days without answer? Well, Team Arenas are always empty anyway, all Random Arenas teams leave at fight 10, so, something most be done with this problem, maybe adding double Gladiator points per win in Team Arenas, or adding Heroes. I like a LOT the 4 vs 4 battles, and Gladiator title too, but Heroes battles are bugged or something because you return to outpost even winning.
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Nov 07, 2006, 01:06 PM // 13:06
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#3
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Krytan Explorer
Join Date: Jun 2006
Location: UK, Scotland
Guild: Il Guild Name Il
Profession: W/
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Two words, "NO WAY"
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Nov 07, 2006, 03:54 PM // 15:54
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#4
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Krytan Explorer
Join Date: Nov 2006
Profession: D/
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Umm...do hero battles?? No disrespect but then TA would become the Hero battle sorta thing. Im like you in the respect that i can never be bothered waiting for a team in team arenas but its not gonna happen lol. And Im happy enough with things the way they are being honest. Ask them to modify/fix the bug lol.
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Nov 07, 2006, 04:41 PM // 16:41
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#5
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Jungle Guide
Join Date: Apr 2006
Guild: Creating guild
Profession: Mo/
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TA is always dead because you really need a guild for it to be any good in there. Hell even a lot of gladiator rank 1s suck, its very hard to get anyone who knows their ass from their elbows there. Join my guild if you wanna ta
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Nov 07, 2006, 04:44 PM // 16:44
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#6
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Banned
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Heros are allowed in HA cuz henchies were. No henchies in TA.
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Nov 07, 2006, 06:55 PM // 18:55
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#7
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Forge Runner
Join Date: Aug 2005
Location: Maryland
Guild: Mage Elites [MAGE]
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Heroes in TA are just the same as hero battles but different maps.
so...
/notsigned
Some different hero battle maps would be nicer.
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Nov 07, 2006, 07:17 PM // 19:17
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#8
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Krytan Explorer
Join Date: Jul 2006
Guild: Eternal Deliverance
Profession: R/
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/not signed
As others have stated, if you want to have the "Team Arena" effect of gameplay but with using Heroes, then do Hero Battles. That is what it is pretty much there for. We don't need another PvP area corrupted by Heroes.
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Nov 07, 2006, 08:02 PM // 20:02
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#9
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Lion's Arch Merchant
Join Date: Nov 2005
Profession: Mo/R
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/signed
Would save people so much time, and don't have to be forced to bring a specific cookie cutter build or be kicked.
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Nov 07, 2006, 08:42 PM // 20:42
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#10
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Furnace Stoker
Join Date: Sep 2005
Guild: Thousend Tigers Apund Ur Head [Ttgr]
Profession: A/
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Quote:
Originally Posted by Phoenix Ex
/signed
Would save people so much time, and don't have to be forced to bring a specific cookie cutter build or be kicked.
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But.. this is a PvP arena.. uh.. players.. PvP..
There is already a 4 vs 4 arena for heroes only ffs >_<
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Nov 07, 2006, 11:31 PM // 23:31
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#11
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Academy Page
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/not signed
There would be no point to the whole concept of team arenas if we started using heroes. You're supposed to "team" up with other players, not bring in heroes.
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Nov 07, 2006, 11:40 PM // 23:40
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#12
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Pre-Searing Cadet
Join Date: Oct 2006
Location: Las Vegas
Guild: Lose Your Nerve
Profession: R/Mo
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/not signed
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Nov 08, 2006, 12:14 AM // 00:14
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#13
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Frost Gate Guardian
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The whole notion of heroes in PvP is contradictory. I see no reason they should be allowed in TA anymore than they are in AB or should be in GvG/HA.
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Nov 08, 2006, 02:02 AM // 02:02
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#14
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Krytan Explorer
Join Date: Apr 2006
Guild: I dont like guilds...
Profession: Mo/E
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/not signed
Aretardnet already completely ruined HA, now you want them to ruin TA as well?
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Nov 08, 2006, 01:13 PM // 13:13
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#16
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Desert Nomad
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Quote:
Originally Posted by The Silver Star
Two words, "NO WAY"
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One word: "EMPTY"
Team Arenas are empty, at least in Europe and International districts. Why "not sign" when you (and nobody) play team arenas?
The evidence of the "emptyness" of TA is when you win 10 in RA the counter restart for 5 minutes (or forever) trying to go TA, for that reason (and for Gladiator point) all people leave at 10 wins.
Wanna see TA full again? Add double gladiator point if you win in TA, or add Heroes.
EDIT: Maybe this one will sound 100% ridiculous, but I would love add heroes to Random Arenas too, just get (for example) 1 hero, and start, and you will get your hero and 2 random (I know it's a ridiculous idea, no need for reaffirm)
Last edited by NeHoMaR; Nov 08, 2006 at 01:19 PM // 13:19..
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Nov 08, 2006, 01:33 PM // 13:33
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#17
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Krytan Explorer
Join Date: Jul 2005
Location: Dallas, TX
Guild: The International Terrorists [USA]
Profession: W/Mo
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I'm going to have to say, I agree with some of the above posters. They have a spot for hero PvP and this is really supposed to be the place you come to make an organized strategic team with other people.
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Nov 08, 2006, 02:31 PM // 14:31
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#18
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Desert Nomad
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/unisgned x7
Worst idea anybodys ever had, outside of heroes in HA.
If they put heroes in TA, I'd probably quit GW. If I didn't quit all together, I would be a gvg only player.
How can you say TA is empty? Yeah, Int districts are usually empty for the most part. I've never been to Euro districts so I can't comment on that. But in American districts it's PACKED. There's usually always two TA American districts. It's in no way "empty". Please don't talk unless you actually have a clue what you're saying.
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Nov 08, 2006, 02:38 PM // 14:38
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#19
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Furnace Stoker
Join Date: Jun 2005
Location: United States
Guild: Dark Side Ofthe Moon [DSM]
Profession: E/
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/not signed
I think it's not a bad idea to be honest but... that what hero battles are for and it would create an unfair advantage to non-nightfall players. One of the other reasons why you have to have hero's (and own nightfall) to unlock hero battles.
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Nov 08, 2006, 02:45 PM // 14:45
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#20
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Wilds Pathfinder
Join Date: Dec 2005
Location: Isle of the dead
Guild: [DVDF][LDS]
Profession: P/W
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Heroes Arena = 4v4 with heroes
HA = 6v6 with heroes
GvG = 8v8 with heroes
Do we need another Arena with heroes in them? I don't think so.. leave at least one place where players can play vs real players....
ah nevermind.. PvP in GW is a joke atm anyways.
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